Ok I was wondering if anyone else has this issue. I built a version that worked on the flight deck and tested it I noticed that it was still running slow and decided to optimize the graphics and reduce the size Unity 5 has a compression in the engine that does this now. However, when I did this, w/ the compression I created a build that crashed on the flight deck. It would start up and then it would just quit. So I reduced all the graphics manually and rebuilt the game, it still crashed. Has anyone else experienced this? i would like to get a working product out. 
Asked August 16, 2017 10:26 PM


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