Any advice on how to go about fine-tuning the interlaced convergence? We're struggling getting it to be "viewable", meaning no crazy cross-eyeing,…
0 votes
2 answers
493 views
Samuel posted 2015-03-05 14:24:13
In Development
Latest answer by: Tiziano
2 years and 18 days ago
Hello, I did another implementation of interlaced 3D, but this one does not require UnityPro to work. I did some tests and it appeared faster that…
5 votes
2 answers
1539 views
Grigor posted 2015-01-16 10:03:16
In Collaborations
Latest answer by: Eric James
1 year and 11 months ago

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